A little of what we’ve been up to.

April 18, 2013

Those who teach, learn.

At Happy Cog, we take pride in our work teaching others and sharing what we’ve learned. Whether by speaking at a conference, leading a class, or writing on this very blog, we’ve taught or shared our knowledge on best practices for web design and development, user experience design, business advice, and even the occasional informal primer on animated GIFs.

When someone at Happy Cog tells me that they’re teaching a class for Girl Develop It or a local university, or a workshop at a conference, my first response to them is one of encouragement. Then, I say: The best way to get better at what you do is to teach others how to do it, too.

April 11, 2013

Overwriting Less

I am an overwriter.

I could stop this post right here, but you wouldn’t believe me.

There is relief and guilt to overwriting—like you’ve just finished off a large bag of potato chips by yourself. You find comfort in there being no more chips to eat but also discomfort, because, well, you just ate an entire bag of chips.

Or, you’ve just written countless words to a client team explaining the intricacies of a deliverable. You exhale and cross the to-do off your list, but you secretly doubt whether the post overcomplicated the work or confused your client.

April 4, 2013

Quick, grab a pencil and paper!

If I had a nickel for every time someone has asked me, “what is your favorite tool for responsive web design,” I would have enough nickels to buy a cup of coffee… in 1941. I’ve realized, collecting nickels is a terrible way to get rich, so I’ll give you the answer for free. My favorite tool for any design project is: pencil and paper.

March 28, 2013

The Beauty of the Blank Slate

You dev? If so, ever popped open a fresh PSD and thought to yourself, “Oh man, I can’t WAIT to get this party started”? I have, and I do, with each new project. As a front-end developer, that specific, exciting moment is my fresh start.

March 21, 2013

Go Vertical

Devices come in all shapes and sizes—from iPhones, to the massive Galaxy Note, to the tall-but-skinny Nexus 7, to 10-inch iPads, and massive, 30-inch displays.

March 14, 2013

Walkie Talkie

“Pick up the phone!” That is my phrase of choice when I hear about a co-workers’ failed attempts to communicate through every means except calling those they are trying to reach.

February 28, 2013

Invention is slow.

By now you’ve probably seen Noah Stokes tweet assailing responsive web design’s command over aesthetic:

February 21, 2013

One Size Fits None

Who doesn’t love to talk about process? Every week, it seems, someone has discovered “the new way to work that everyone should be doing.” While I love a healthy process debate, I find discussions that promote a one-size-fits-all design approach problematic.

February 14, 2013

Win Some, Lose Some

We work in a wonderfully open community where ideas and best practices are shared and implemented liberally. Well, except when it comes to sales.

February 7, 2013

Good work isn't enough.

When I was a young designer, I always asked other people how they got noticed for their work. The answer I most consistently received was “do good work.” Now, when people ask me the same question, I respond with the same answer. Good work always speaks for itself. It’s a self-promoting robot.

January 31, 2013

Invisible or Inspired?

While the rest of our coworkers are creating design and code, we PMs focus on the intangibles. Deadlines, documentation, resourcing—it’s not exactly sexy. When a website launches, the first reactions you hear aren’t “Amazing site—must have had a great PM.” PMs are often the last to get the glory and the first ones to get knocked down when something goes wrong. It can be easy to feel like Mr. Cellophane if you don’t have the right perspective.

insights